Command Reference
/modularshoot debug command. Requires op level 2 (modularshoot.command permission node).
Subcommand Quick Reference
| Subcommand | Parameters | Description | |
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-| | stats | None | Queries the final calculated attribute values of your main-hand gun (includes gun base + plugin modifiers + buff/equipment sources combined) | | plugins | None | Lists all installed plugins on your main-hand gun. Shows: plugin ID, installed type ID, instance UUID, lock status | | gun <id> | id — gun registry ID (e.g. modularshoot:sniper_rifle) | Gives yourself a specified gun item | | plugin <id> [count] | id — plugin registry ID; count — optional, quantity to give (default 1) | Gives yourself one or more specified plugin items | | bullets | None | Queries the current world's active bullet count and brief status | | debug <on|off> | on or off | Toggles debug mode. When on, continuously shows key attribute values of your main-hand gun on the action bar |
Usage Examples
| Operation | Command | |
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| | View all attributes of held gun | /modularshoot stats | | View installed plugins on held gun | /modularshoot plugins | | Get a sniper rifle | /modularshoot gun modularshoot:sniper_rifle | | Get 5 rapid-fire barrel plugins | /modularshoot plugin modularshoot:rapid_fire_barrel 5 | | View active bullet count in world | /modularshoot bullets | | Enable debug HUD | /modularshoot debug on |